You don't stand a chance... but do it anyway

If you're a game developer, then clear your schedule for the next 40 minutes, because you're watching this:

It's a big bucket of harsh truths and not a lot of hope, but it's also a really important perspective.

It's particularly relevant to us right now, coming right on the heels of our Kickstarter failure and just a few months ahead of the launch of Kickbomb's first commercial game. Consequently, I've been thinking a lot lately about just surviving that.

Maybe I'll hit this topic in depth some time soon, but for now I just wanted to quickly share that video. Seriously: watch it.