Worth Reading #5: So late, it's early!

Worth Reading is a weekly rundown of interesting stuff I've found. Sharing is caring! <3

We skipped a couple weeks of this series due to going all-in on our showcase at Salt Lake Gaming Con. Let's catch up!

IGF 2016 opens call for submissions

PSA: Get yo' indie games submitted by October 26th!

A newbie's guide to exhibiting at events

This guide by Kyle Pittman is probably the most comprehensive and immediately useful resource I've ever found for devs getting ready to exhibit at their first event. We've done probably approaching a dozen events for Legacy of the Elder Star now and this is totally the article we would've written if we'd had the time.

tinyBuild's Gamescom survival guide

If you want even more advice for showcasing at events, check out tinyBuild's guide. They say it's for Gamescom but really it's almost all broadly applicable to events of all shapes and sizes (but especially the larger ones).

The making of Overland

Every Finji game before this was bootstrapped. This means before every big risk, we put in the extra time and the extra effort to pad our accounts and trim our budgets to make sure that the only thing we put on the line is ourselves. I think there’s … there’s a weird moral or almost puritanical aspect to that, but another big part is just incentivizing yourself to cross your T’s and dot your I’s and take your project truly seriously.
— Adam Saltsman, "The Making of Overland"

If you're bootstrapping production of your own indie game and/or even remotely serious about doing this for a living/as a business, then you absolutely must read Adam Saltsman's The Making of Overland right now.

And then read it again.

And keep reading it until you know it by heart. It's a rare dose of real, unvarnished truth about the business of indie game development.

Make a difference

It’s true that there has been a lot of hate toward me lately; on the forums, on youtube, etc. And I’ll be honest, it’s difficult. It’s difficult when people seem to dislike you only because you’ve found success with something. I think some people have this idea that I spend my days swimming in gold coins like Scrooge McDuck, cranking out games with no effort, then laughing all the way to the bank. The reality is quite different, and I think that people who hate on me for being successful are misguided.
— Scott, "Make A Difference", Steam Community

I'm probably way too late to the party on this one, but in case you haven't seen it, you really need to: the creator of Five Nights at Freddy's responded to the Internet hatemob in the very best way.

Internet mob justice is out of control

On a related note:

Mob justice, meanwhile, is derived from the collective feelings of whoever happens to be participating. The mob’s case law is limited to whatever its participants happen to remember and care about in that moment. Its rules of evidence privilege anything that shares easily on social media and that confirms the preexisting belief system of the mob participants. That is a way of administering justice that is just as likely to target innocent people as guilty ones — especially because there’s no definition of what “guilty” and “innocent” mean in the first place.
— Max Fisher, "From Gamergate to Cecil the lion: internet mob justice is out of control"

Why do we all agree that Gamergate is totally shitty yet we stand behind the same kind of mob using the same kinds of tactics when the target is a dude who shot a lion?

Internet mob justice ain't as black-and-white we'd like to think it is, and we could all do with a healthy dose of introspection about that.

No girl wins: three ways women unlearn their love of video games

For girls who do not fight to be a part of the club, who are not conversant in that world of quarter-circles and Konami codes, it’s as codified as all the other gendered tenets of our lives. Video games aren’t for us the way football and finance aren’t for us: sure, there are girls who break in, and we applaud them for it at a comfortable distance. But where there is a welcome mat rolled out for men, there is only a bloodied stretch of briar for women. And it’s just not something we have in us to brave.
— Juliet Khan, "No girl wins: three ways women unlearn their love of video games"

Just read it. I sure as hell can't do it justice.